Work Update.

Hello!

I have started my job in DE, and it's been a life saver. I'm no longer doing nothing creatively, the structure of a job has made me much more productive. Tillie said that would happen and she was right, she knows me so well.

I won't be updating short work online for quite a long time, since I want to finish the webcomic first. I will take breaks to work on small stuff. My idea is to do a chapter of the webcomic, followed by something short, then the next chapter of the webcomic- of course, I keep doing shorter stuff that has deadlines, so it really hasn't worked out that way. And honestly, I'm also having a hard time staying motivated with this longer project. I'm used to having a shiny new project, then having the instant gratification of putting it online and getting feed back. I asked my friend and former roommate Chu for advice. She's been doing her webcomic Slightly Damned for over 10 years, and she said she breaks up various projects by days of the week. I don't work on comics every day so I can't really make that work, but apparently when Alison Bechdel spoke at the CCS she mentioned breaking it up by 2 week chunks. That might be more my speed, we'll see.

Another reason I'm not motivated to draw the long form story is because it contains some emotionally difficult scenes:

 

Anyway, here's some sketches from my next short form piece for the Square City Chronicle (whose submissions are still open, if you're interested in applying, I think the idea behind it is really cool). I'm making the protagonist, Ivy, look like a buff version of Symmetra from the video game Overwatch. I don't play because I find video games stressful, but the fan art and comics of this series are really great, so I'm interested in the mythology of it.

This is Symmetra.

This is Symmetra.

This is Ivy (buff Symmetra).

This is Ivy (buff Symmetra).

Later folks!